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Replacement lightmaps for Baldur's Gate city

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File Name: Replacement lightmaps for Baldur's Gate city
File Submitter: Yovaneth
File Submitted: 9 Jun 2009
File Updated: 11 Oct 2009
File Category: Miscellaneous Released Mods
Forum: www.shsforums.net/index.php?showforum=234
Readme: No Information

Version 1.3 - BGT option reinstated

No more blue-and-yellow Orc disco lights! These replacement lightmaps for Baldur's Gate attempt to create the correct indoor and outdoor (night only) lightmaps based on the perceived ambient lighting for the area. Quite a few indoor areas had the same lightmap and in many cases your party showed as black (fully shadowed) sprites when they were actually standing in full light.

Baldur's Gate is done: Durlag's Tower only needed one level tweaking (surprisingly).

Thanks for the tp2 code help from Miloch and translations by Leomar (German), Immortality (Spanish), Ilot (Italian) and Le Marquis (French).

Thanks also to Mercurier for identifying a horrendous group of typos in the 1.1 installer that caused a CTD in BGT.

-Y-

Click here to download this file

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