File Name: Trap Revisions
File Submitter: GeN1e
File Submitted: 11 Jun 2010
File Category: Miscellaneous Released Mods
This mod heavily overhauls the system of laying traps in Baldur's Gate 2:
- when a thief character activates the Set Trap ability it opens the dialog window,
where, depending on circumstances, you will be offered several options
- power of snares depends on Set Traps skill rather than character level
- skill check to determine the success is removed
- hardcoded limitation of maximum 7 active snares per area is removed
- planting a trap now costs gold
- new HLAs and types of traps are introduced
- several changes are applied to the Bounter Hunter thief kit
Click here to download this file
File Submitter: GeN1e
File Submitted: 11 Jun 2010
File Category: Miscellaneous Released Mods
This mod heavily overhauls the system of laying traps in Baldur's Gate 2:
- when a thief character activates the Set Trap ability it opens the dialog window,
where, depending on circumstances, you will be offered several options
- power of snares depends on Set Traps skill rather than character level
- skill check to determine the success is removed
- hardcoded limitation of maximum 7 active snares per area is removed
- planting a trap now costs gold
- new HLAs and types of traps are introduced
- several changes are applied to the Bounter Hunter thief kit
Click here to download this file