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Adding actors to .are with LPF

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Aw man, all the components will be spoiled if I keep having problems. :( I wanted to add a dead vampire to an area through .tp2, so that I wouldn't have to clutter the game with extra variables, everything install smoothly and IE says that the body is there, but in reality it's not. I used an altered vampire .cre with a state flag changed to dead. Here's the code:

 

 

COPY_EXISTING ~ar2400.are~ ~override~
    LPF fj_are_structure
        INT_VAR
    fj_loc_x        = 1351
    fj_loc_y        = 817
    fj_loading        = 1
    fj_spawned        = 1
    fj_orientation    = 0
    fj_wander_dist_actor = 0
    fj_mvmt_dist_actor = 0
    fj_num_talked    = 0
        STR_VAR
    fj_structure_type = actor
    fj_name            = deadvampire
    fj_cre_resref    = udvadead.cre
END   

 


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